The critical response to the game was middling at best. Automata’s predecessor was a cult game at best it performed miserably at retail, to the point that Square Enix never bothered releasing it digitally and has shown no inclination of doing a HD remaster, despite that being a good idea in the lead-up to the sequel’s release. What impressed me more than anything is that, unlike with the original NieR, I’m not standing almost alone as a critical voice in praise of the game. Indeed, after playing the demo myself I came away fully expecting that it would replace its predecessor, NieR, as the best game ever made. In a year that includes Persona 5, the sequel to my favourite turn-based JRPG ever made, and Blue Reflections, a game from my favourite game developer (Gust) featuring some of the most beautiful girls ever drawn into a game (and thus a game that very much appeals to me), NieR: Automata is effortlessly my most anticipated game of the year. Just before Christmas, Square Enix published a demo for the upcoming NieR: Automata.
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